![]() Being hard done by when you attempt to build and improve said community is annoying as all hell, but the fact that Stardrive is a boring and functional product where too much was promised is not actually cause for the amount of grief being poured out on those boards, The social element is not actually a part of the product itself. Zero, for all the sillyness going on there, is building 4x products. Most of us, I assume, are looking for some broadly scoped sandbox with sufficiently interesting tools and a competent AI that allows us to build our little power fantasies. I wanna derail this a tiny bit to say that strategy gamers are far too concerned with the idea of what these games should be. That's it.ĭistant Worlds is one guy as well and there is a significant contrast in how both Moderation and Patching are managed. Since so much has been deleted from the forums the intent is just so people know the full story. We even had one or two people on both sides apologise before Zero wiped it all out. I only bought Stardrive recently and only got banned a day or two ago, after trying to help repair the divide. for the best example of this look at Phil Fishįor some that maybe true. Remember this is one guy making a game, not a whole game company, developers can be a bit brash and quick to react to critique. Now StarDrive 2 seems to go back to a turn based system, which I don't care too much for anymore, so I probably won't be getting it. ![]() Hell if anything StarDrive is the reason I picked up a copy of DW:U, I never knew about real-time 4x games, in fact the concept was so foreign to me that I thought I would hate it, then I grew to like it quite a bit having fluid movement from one instance to the next seemed like the way it should be done, with pausing for thinking of course. ![]() The fact he didn't fix all of them might be upsetting to some sure, but not enough for me to hate the guy with this level of fury. And I'm not sure why people are so upset, but it felt like a finished game with some game play mechanics/bugs that every game has. I liked StarDrive, really only saw a few problems with it as a game, one of which was how ground invasions worked. Probably will live a lot longer if you stay angry for a shorter time. Posting here to push people there, then posting again on the Distant Worlds forum to bring people here which goes back to Steam forums. The whole letting people know about his business practices bit I can understand, however a lot of that borderline stalker like obsession. While the legacy 3d battle system will remain in place for story-based battles, planetary ground combats will now take place over several turns, allowing you - and the AI - an opportunity to gain space superiority and to reinforce a besieged planet.īut do you think we'd stop there? Because we didn't! We also increased the maximum amount of Star Systems from 100 to 200, while providing you tinkerers with the option to crank that maximum up as high as your PC will allow!Īll of this and more can be yours for a mere ten Earth dollars, rounded down to the appropriately psychologically enticing amount.Entertainment? Nah. Planetary Invasion mechanics have received a serious overhaul in this expansion pack as well. Dozens of new technologies have been added to support these new mechanics and the AI has been given some serious upgrades to help them win the game too! You can view your progress towards your victory goal on the brand new victory screen. Sector Zero now features several new ways to win the game, including a technology victory, a story-based victory, and a score victory. Sectors are jam-packed with new anomalies to explore, quests to unlock, and dangers to bravely run away from. New deep space construction mechanics allow you to fortify sectors with battlestations, mining outposts, science stations, and more. First and foremost, the galaxy is now divided into Hexagonal Sectors, providing new resources, terrain features, chokepoints, and reasons for you to commit genocide on the friendly plant people. This baby takes the base game of StarDrive 2 and overhauls it with massive changes to the structure of the galaxy. ![]() ![]() If you think you can handle this kind of horsepower, then what you're looking at here is an incredible new set of features and content for the award-winning* galaxy-spanning PC entertainment experience that is StarDrive 2. You're interested in buying this DLC? Well, hold on there bucko - I'm not sure if you're rated on DLC that's this hot. ![]()
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